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Savage Worlds: Deadlands - The Weird West Core Rulebook

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Deadlands is set in the Weird West, an alternate history where mysterious beings called the Reckoners have given life to monsters and magic. California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called ghost rock has spawned as much war and strife as it has steampunk devices. Players are steely-eyed gunfighters, card-slinging sorcerers called hucksters, mysterious shamans, savage braves, mad scientists, and more who battle against evil. The core book for Deadlands: The Weird West is a 192-page hardcover book, in our usual `graphic novel` size, and glorious, bloody, full-color throughout. It requires Savage Worlds core rules to play.
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Deadlands is set in the Weird West, an alternate history where mysterious beings called the Reckoners have given life to monsters and magic. California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called ghost rock has spawned as much war and strife as it has steampunk devices. Players are steely-eyed gunfighters, card-slinging sorcerers called hucksters, mysterious shamans, savage braves, mad scientists, and more who battle against evil. The core book for Deadlands: The Weird West is a 192-page hardcover book, in our usual `graphic novel` size, and glorious, bloody, full-color throughout. It requires Savage Worlds core rules to play.

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